Video games need age assurance; k-ID and Microsoft offer good models: WEF
It is, in some sense, the elephant in the virtual living room, and definitely not as subject to interrogation as…
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It is, in some sense, the elephant in the virtual living room, and definitely not as subject to interrogation as…
Whether it’s making sure a player is actually human or making sure the right person is signing in to play…
The complexity of the task facing age assurance providers comes into sharp focus when viewed against the global context. For…
The deadline is fast approaching for UK regulator Ofcom’s Children’s Access Assessment, which requires content providers that offer user-to-user services…
The Gaming Safety Coalition is getting a new member in k-ID, an age assurance and content customization provider focused on…
There are approximately 3.3 billion gamers in the world, enjoying video games on their phone, PC, TV, and console, among…
In recent years, the surge in online gaming activity has been paralleled by a rise in fraudulent activities within the…
By Mohini Sahu, marketing executive at IDcentral The world of online gaming is booming, with millions logging in daily to…
From online games of chance to MMORPGs, age verification is key to success, ensuring legal and regulatory compliance with as…
Protecting our youth: The role of IDV in ensuring secure gaming Online December 12, 2023, 11am-1pm CEST According to a…